Shrouded Dreams
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Dusk Walker: Thieves of Memory

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Dusk Walker: Thieves of Memory Empty Dusk Walker: Thieves of Memory

Post  General_Jack Wed Dec 25, 2013 3:00 am

Opening sequence:
You and a random assortment of people awaken inside of a cave to find yourselves naked and surrounding a washed out fire pit still wet from water that has drained to the back of the cave. At the mouth of the cave stands a devilish man holding out a burlap sack filled with several objects that seem to jag and poke out of its skin. “Get up,” He says tossing the bag near your feet. The sound of clashing metal breaks you from your slumber while this mysterious man walks to the edge of the light.
“You need to get your clothes back scrubs…”
The sack itself contains the following weapons:

• X
• X
• X
• X
• X

After you have gathered a selected weapon, you notice the man pointing out of the cave towards a small encampment glowing in the light of the full moon. Several fires mark the location for you, but you aren’t close enough to actually see who or what controls the camp from where you are. “There,” the man starts, “is where you will gather some clothes and basic supplies. It is a war sworn scouting camp. If they see your attack, they will signal for reinforcements. At that point you will be swarmed and will most likely die before you begin your life once again,” He steps just outside of the cave and vanishes into thin air.

You have only a few options:
• Take the trail leading down into the Forest
• Sink back deeper in the cave to search for supplies *(Hidden item)*
• Stay and make skins from your partners
General_Jack
General_Jack

Posts : 453
Join date : 2012-11-29

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